annares.blogg.se

Random list generator for xwing miniatures
Random list generator for xwing miniatures











random list generator for xwing miniatures random list generator for xwing miniatures

Or your attack could trigger an ability to move yourself or an ally with a barrel roll or boost (e.g. Tractor Beam (get your ships out of their arc, or put them on an asteroid). Your attack could move them to deny their shot, e.g.Certain crits like Blinded Pilot or Weapons Failure can prevent or reduce the enemy's attack.Conditions like Suppressive Fire can take the edge off the foe's attack.Simultaneous Attack Rule lets them return fire even on death, but you can greatly impede their attack with the right effects.Blinded Pilot) or other effects before your opponent returns fire? Do you want to attack first and apply conditions or crits (e.g.Do you want to activate first/last for abilities like Target Lock, Spacetug Tractor Array, Black Market Slicer Tools, etc?.Do you want to activate last to use re-positioning abilities, such as boost, barrel roll, Navigator, etc? This allows you to keep the foe in arc, and/or dodge their arc.Do you want to activate first with your ship to block your opponent?.Do you share pilot skill with any of your opponent's ships?.If you have the choice of who gets initiative, here are some things to consider: If both players have effects that resolve at the same time, the player with initiative resolves all of his effects first.During the Combat phase, if both players have ships with the same pilot skill, all of those ships belonging to the player with initiative resolves the phase first.During the Activation phase, if both players have ships with the same pilot skill, all of those ships belonging to the player with initiative activate first.The player with initiative places the initiative token next to his cards. On a focus or blank result, his opponent chooses who has initiative. On a hit or critical result, the player who rolled the die chooses who has initiative. If both players have the same squad total, one player rolls one red die. During setup, the player with lowest squad point total chooses who has initiative. One player always has INITIATIVE, a distinction used to resolve timing conflicts.













Random list generator for xwing miniatures